| [Finished] Lickitung | |
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Bunselpower Project Manager
Posts : 2974
| Subject: [Finished] Lickitung Mon Jun 01, 2015 2:39 pm | |
| Proposed SetsFull BarsAbility: Cloud Nine Nature: Brave/Careful Item: Power Bracer IV spread: 31/31/31/30/31/0 Hidden Power: Type (or Not Relevant) Egg Moves: -Belly Drum -Body Slam -Curse -Hammer Arm Got this one licked.
Last edited by Bunselpower on Wed Jun 24, 2015 1:10 pm; edited 1 time in total | |
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bash678 Breeder
Posts : 926
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 4:04 pm | |
| I would vote for Brave for a Trick Room set. Probably ditch Hammer Arm. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 4:10 pm | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 4:18 pm | |
| Hammer arm works incredibly well with trick room though. That was my only thing.
Plus, I don't think belly drum deserves a spot if we're going for trick room. Those two don't work at all. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 6:19 pm | |
| Wynaut? On the contrary, I think Belly Drum works perfectly with Trick Room, because then not only do you have +6 atk, you also outspeed everything, which makes it much more effective.
I used to run a Belly Drum Snorlax and boy was I happy when my opponents happened to run Trick Room teams. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 6:27 pm | |
| Doubles... Forgot that format exists. My bad. I still do think that hammer arm is a good move though, and provides better coverage than zen headbutt, despite the ghost immunity. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 7:04 pm | |
| I agree Hammer Arm would be great but Zen Headbutt is kinda necessary for fighting types.
If anything, I would drop Curse. But really, these 5 moves are great. | |
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BlueDryBones1 Breeder
Posts : 1334
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 7:27 pm | |
| Curse/Hammer Arm/Belly Drum are all musts imo.
Also you dont carrry Psychic moves without STAB on near any Pokemon. You dont carry moves for Fighting types b/c most have defenses on the frail side and in most cases it only slightly outdamages Return. I'm seeing a ~3% difference on all bulky Fighting types in the same tier so that small increase in damage towards only Fighting types isnt worth the loss of a better coverage option. Hammer Arm beats Steels and Rocks and synergizes well with Trick Room and isnt stopped by Air Balloon users like Earthquake making it reliable for removing those types which can cause Lickilicky trouble. Not saying Zen Headbutt is bad but its mostly filler rather than for fighting types as you likely wouldnt sacrifice a slot just for them when most of the time Return is enough.
Also Bunsel if you need the HA I have a reject Lickitung I bred from one I got from B/W's DW. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Mon Jun 01, 2015 8:10 pm | |
| Thank you for articulating what I was formulating in my head blue. Zen headbutt is 80 base power and doesn't even have perfect accuracy. Return will do almost as much and once accuracy is considered, accounts for more damage. | |
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bash678 Breeder
Posts : 926
| Subject: Re: [Finished] Lickitung Tue Jun 02, 2015 4:25 am | |
| We probably need two sets for this. A defensive Curse set (probably Oblivious/Own Tempo) with Careful and an offensive Brave Trick Room set with Cloud Nine.
If not, I'm fine with dropping Zen Headbutt instead on the one set. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 1:33 pm | |
| So, so we all want two sets for this thing? Personally, I don't think it's that deserving, considering the only real hang up here is Zen headbutt. But that's why we live in a faux democracy led by a corrupt totalitarian that gives us the illusion of freedom though her benevolent polls and "choice". | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 2:22 pm | |
| - Bunselpower wrote:
- But that's why we live in a faux democracy led by a corrupt totalitarian that gives us the illusion of freedom though her benevolent polls and "choice".
I know right Karp is such a tyrunt. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 2:24 pm | |
| Honestly though I don't care about Lickilicky, I'm probably going to use this to make a LC Lickitung (or a Lickitung for in-game play), so do what you want. Make 2 sets if you feel like it or just drop Zen Headbutt. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 2:43 pm | |
| I know it's pretty bad. The overall opinion is pretty lackluster, so I think I'm just going to drop zen headbutt. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 3:42 pm | |
| I wish Lickitung was good and Lickilicky didn't exist. | |
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bash678 Breeder
Posts : 926
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 4:20 pm | |
| - Mademoiselle C wrote:
I know right Karp is such a tyrunt. And he's missing... again. Lol. I think the general lack of discussion for this means that dropping Zen Headbutt is fine and one set is sufficient. | |
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Mademoiselle C Goddess
Posts : 2868
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 4:31 pm | |
| - bash678 wrote:
- Mademoiselle C wrote:
I know right Karp is such a tyrunt. And he's missing... again. Lol.
Exactly. Les absents ont toujours tort. | |
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cmzoid Cloner
Posts : 1105
| Subject: Re: [Finished] Lickitung Thu Jun 11, 2015 5:43 pm | |
| - bash678 wrote:
- I think the general lack of discussion for this means that dropping Zen Headbutt is fine and one set is sufficient.
/me participates in the discussion by posting here, and saying sure | |
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bash678 Breeder
Posts : 926
| Subject: Re: [Finished] Lickitung Fri Jun 12, 2015 5:01 am | |
| - Mademoiselle C wrote:
- [
Exactly. Les absents ont toujours tort. C'est pas si faux ça. Haha. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Fri Jun 12, 2015 8:17 am | |
| No, he's very wrong. (he said as he still hasn't started his first poke). | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Mon Jun 15, 2015 2:36 pm | |
| With all the physical options, does everyone mind if it has imperfect special attack? | |
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bash678 Breeder
Posts : 926
| Subject: Re: [Finished] Lickitung Mon Jun 15, 2015 3:15 pm | |
| I don't mind for special attack, as long as the Speed IV is 0. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Mon Jun 15, 2015 3:30 pm | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Wed Jun 24, 2015 12:41 pm | |
| OK everybody. I have decided to stop with what I got. It's actually quite good. I got a 31/31/31/x/31/0. But, the IV judge called it outstanding overall. So I know that with a 0 for speed, through some quick algebra, that that Special Attack IV is guaranteed to be between 27 and 30. I'm going to go check what that is exactly. | |
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Bunselpower Project Manager
Posts : 2974
| Subject: Re: [Finished] Lickitung Wed Jun 24, 2015 1:07 pm | |
| Turns out it's 30! So that's definitely as good as it's gonna get for the time invested. Besides, now we've got perfect mixed HP water.
This is done. | |
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